klioncowboy.blogg.se

We were here together gameplay
We were here together gameplay












we were here together gameplay

A lot of puzzles are too easy, and some are too confusing, and almost none fall in that nice soft gooey middle of challenging but rewarding that a puzzler like this needs to be built around. …And that right there is the true downfall of We Were Here Together. Sometimes trying to figure out exactly what needs to be done without a hint or a real sense of direction can be fun, but other times it borders on frustrating especially when the game just sort of sits there in the corner, with its arms folded while it grumpily refuses to help. On the other hand, this doesn't always do a good job explaining what exactly it wants, and some of these puzzles are more just trying to figure out what the game is asking for.

we were here together gameplay

There just weren't too many that felt like a real challenge. A lot of these are fairly straightforward, and players are going to be able to figure them out just by talking for a couple of seconds. The only thing holding this back from being a true classic, is how the strength of their puzzle design is a bit lacking. Matching with randoms is a recipe for disaster, and this isn't fun without someone else to enjoy it. Every now and then it is great to just have a co-op gaming experience like this, although it essentially requires a friend to play along with. It is reminiscent of a real life escape room at times, and the way the puzzles are designed are unlike almost anything else in video games. It is a really interesting approach to game design, and even when this struggles at times, it is still a good amount of fun, just because working together on a puzzle like this is inherently exciting. The focus here is on multiplayer puzzles, and there are roughly five other games that have such an intense focus on cooperative puzzle-solving like this. What really helps the game stand out is that this isn't a traditional puzzle game, and it does a lot of things that aren't really found in other games. Communication is key, and the first thing you'll need to do upon entering a new area, is describe what there is in order to give each player a hint at what they might need to do. Others will be more complex, and some puzzles require players to swap out items that they won't even know the other has.

we were here together gameplay

Some parts are fairly simple and will require each one to just match symbols, or something along those lines. Cooperation is key here, and while both players will be together at times, a huge component is each player being in a separate area and needing to work together to solve some joint puzzle. The goal is to move from room to room in the castle, and in order to progress there will be some puzzles in your way.

#We were here together gameplay series

We Were Here Together continues in the tradition of the previous installments, and is focused on solving a series of increasingly difficult puzzles. There were some interesting bits in the story in the past two games, but this one didn't really have the same attention to detail and the plot itself is pretty barebones, with the attention more squarely put on the gameplay.

we were here together gameplay

Whether the castle is haunted or just under poor management, whoever used to be in charge clearly had a fondness for puzzles, as there are a bunch spread throughout this six-eight hour experience that serve as barriers for getting deeper into the castle. There is some sort of castle with some sort of curse - or maybe not, it really doesn't matter. The story is fairly basic, and essentially you and your friend (or random partner from the Internet) are a couple of explorers that have found their way to a long-abandoned castle. While the previous 'We Were Here' titles don't really need to be played to enjoy this, it will make the experience a bit more cohesive, even if this can stand alone on its own.














We were here together gameplay